Selected Projects // 01-08

Narrative feature films, game trailers, and commercial audio architecture.

Every transient serves a narrative purpose. Selected case studies demonstrating frequency sculpting, tactical foley, and spatial atmosphere.

48h

temp mix turnaround

96kHz

24-bit field capture

5.1 / Atmos

certified delivery

Production Breakdown

Sound design at the frequency level

Feature Film

Sub-bass tension and mechanical foley for psychological thrillers

Constructed from contact mic recordings of industrial machinery and modular synth frequency sweeps, giving physical mass to subterranean spatial atmosphere.

Interactive Game

Dynamic weapon transients and interactive combat stems

Layered real-world ordnance recordings with custom physical modeling synthesis to build responsive audio assets for high-pressure gameplay environments.

Commercial Broadcast

Surgical dialogue clean-up and rhythmic editorial pacing

Stripped out unwanted room resonance while preserving diegetic texture, matching high-end visual cuts with precise transient control.

Secure mix dates and discuss project timelines

Available for remote staging, bespoke sound design, and full audio post-production.